Have you ever wondered how a family-friendly horror thriller about a security guard who must defend himself from a gang of creepy animal robots could make sense? “Five Nights at Freddy’s,” adapted from the popular video games, was brought to life through the collaborative efforts of three co-writers: series creator Scott Cawthon, director Emma Tammi, and Scott Cuddeback. Despite its PG-13 rating, the movie is pretty bloody, although it might not be as gruesome as you’d expect if you’ve played the games. Tammi’s direction keeps the audience engaged for the movie’s 110-minute run time, even with the fast-paced and heavily edited scenes that are present throughout the film. “Five Nights at Freddy’s” may have some of the necessary components for a decent post-Amblin horror flick, but it falls short in terms of its writing and character development.
The movie fails to deliver on its potential to terrify audiences due to generic jump-scares and predictable plot twists. If you’re looking for a horror movie that will keep you on the edge of your seat, this may not be the one for you. However, if you’re in the market for a run-of-the-mill horror movie, “Five Nights at Freddy’s” may suffice. The movie fails to capture the attention of its audience due to its inconsistent pacing. Fans of the series may enjoy “Five Nights at Freddy’s,” but others will likely want to seek entertainment elsewhere.
While watching the movie, it lacked horror. For a movie with a gorey and dark backstory, it lacked both of those factors. The potential for this movie was endless but they made a rushed PG:13 horror film that had me constantly turning it off and coming back to it later.